Chapter 725: 719: The Rules of the Virtual World
Super Spender
Chapter 725: Chapter 719: The Rules of the Virtual World
Almost everyone could afford it, many people didnât purchase it because they did not see the need and did not know how to use it. Initially, it was marketed for gaming, but now people are discovering its myriad other uses, which are so amazing that even those who were not interested in it before start buying it in droves.
Originally, the sales volume of 700 million had almost reached its peak, but now itâs slowly climbing again. An increase of 200 million sales in just one month when all eyes were on the Kongpao i-type transport plane; unconsciously, the sales volume has already exceeded 900 million, slowly approaching the one billion mark, although this number canât be compared with the sales volume of many other products.
But consider this, how long has it been to sell such a large volume? This is far more than the sales of products that continue for many years.
Moreover, although the price of these holographic virtual glasses is only 300 each, 300 for one billion glasses is a whopping 300 billion! From an outsiderâs perspective, the more Virtual World Corporation sells, the more it loses. Many people canât understand why.
Although Finn Lewis didnât quite point this out, there are many smart people in the world. At this time, many media reporters and experts suddenly realized this, but by then it was already too late.
âMany people probably thought what Finn was doing was as he said, to allow players worldwide to play new games. But now we suddenly realize that his real purpose is probably to build a completely new internet for us, which is more advanced than the current internet. And this network is the real purpose of the Virtual World, where the real profits lie.â
âCan you imagine a world where all the network websites are built on the infrastructure of their network? This new kind of website will far exceed anyoneâs imagination. For us ordinary people, this is just elevating our user experience and advancing our technology. But for internet companies around the world, this is a major disaster.â
âAccording to our earlier news, we can be more sure about this. Not long ago, the Virtual World Corporation completed the authorization production of holographic virtual glasses, including some technology authorizations, all of which were given to major companies. Why would full holographic virtual glasses be authorized to these companies? Everyone knows that monopoly is best achieved with a voice, but obviously, the Virtual World Corporation did this to promote a whole new, brand new internet, and now they have obviously achieved this goal.â
âBut which company can stop this now? Itâs not something that a few companies can prevent. Before this report, we interviewed some users, and these users said that adopting the new internet is a good thing for them. As for the affairs of these internet companies, these users said, if they canât keep up with the times and canât face this competition...â