Truth be told, Archmund wasnât entirely on board with the plan.
He thought âMy spoiled son is making excessive demands, so please agree to my slightly-less-excessive demandsâ was a stupid excuse.
Maybe it was smart on a level Archmund wasnât considering. Maybe the Lord Granavaleâs actual plan was to seem like a sentimental fool and so get slightly better terms from his desired benefactors. Or maybe it was just stupid.
But that was on paper. For the first time, Archmund got to watch his father work.
âWhen I was twenty, a Dungeon opened in Mistvalley County. When I was twenty-five, one opened in Greenwater. And when I was thirty, one opened in Stonepeak. And do you know how all of those places are doing today?â he asked, sweeping his hand grandly across their sitting room at the gathered audience. There was Mother Cera from the local Church, somehow representing the entirety of the clergy, a slick, slimy, and impeccably dressed merchant from the Venato family, a roughshod adventurer representing the adventurersâ guilds, and a young boy slightly older than Archmund, who wore all black, his blond hair just barely visible under his hood, who represented House Omnio.
âI made my name in Mistvalley,â said the adventurer. Archmund actually hadnât caught his name, which bothered him. In a book from his past life, How to Win Friends and Influence People, one of the first and foremost tips for getting power over people was to remember and know their names. âAnd Greenwater was bustling, lively, doing great when I left.â
âAnd how long ago was that?â asked Lord Granavale. âTen years? Twenty?â
The adventurer scoffed. âLook, Iâm just telling you what I saw.â
âPerhaps your travels donât bring you to the same place twice, but mine do,â the Lord Granavale said. âI was there too in Mistvalley, seeking to make my fortune. I helped the push to the Lowest Tier, over the course of two years, but I saw Mistvalley transform from a quiet farming village to yes, a bustling, lively town. And with that came drunkenness, debauchery, increased appetites for lust, and with all of that, crime. All to support hundreds of adventurers, most of whom were far more concerned with adventure, stretched out over the course of decades, when a skilled team of ten heroes or nobles could have conquered Mistvalley Dungeon in a year.â
âSurely that is an inevitable result of any economic boom,â said the Venato merchant. âPlease, milord, consider the opportunities youâre turning down in the long-termââ
âDo you know what Mistvalley is like today?â said the Lord Granavale.
The question hung in the air.
âItâs dying,â said the Omnio representative quietly. He was gazing rather intently at his fingernails.
âWhat? No. No, of course not!â said the adventurer.
âThe Mistvalley Dungeon was fruitful for the better part of ten to twenty years, as I recall,â said the Lord Granavale. âEnough for a generation of young men and women to view dungeon delving as the only career worth doing. An entire generation gave up plowshares for swords in order to chase the glory of the Mistvalley Dungeon. Except that Dungeon is now dwindling, and itâs only a matter of time before it is sealed forever.â
âA job well done,â said the adventurer.
âThe Goldwood Dungeon was sealed in a matter of months,â said the Lord Granavale, âwith no hint of adventurer involvement.â
âI see your concern,â said the Venato merchant, smoothly, nary a change in his voice. Archmund wondered whether his unflappable confidence was genuine or if it was an attempt to salvage the situation. âWithout the Dungeon, the young lack local opportunity or the skill to cultivate their lands. The previous economic core of Mistvalley, the orchards, is a dying industry, and I must confirm, as you already surely know, that trade with Mistvalley has been steadily dwindling as the Dungeonâs spoils lessen.â
âWhat kind of lord are you?â scoffed the adventurer. His breath smelled of hangover. âThinking about ten, twenty years in the future when youâve got a gaping hole in the ground today that monsters are pouring out of. Your people need us. You need us. Let us at them!â
âIâll let the Dungeon ravage my lands before letting a single adventurer claim that Granavale Lands are ripe for the picking!â
âFather, noââ
âLord Granavale, that is beyond the realm of possibilityââ
Mercy spoke at the same time as Archmund. Both fell silent.
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Mercy recomposed himself. âYouâve made your point clear, I think, Lord Granavale. The Houses Mistvalley and Greenwater are already in talks for deeper alliance with Omnio given their decline in fortunes over the past decades. You walk a narrow line indeed.â
âMy son is all I have left of my family. The least I can do is assure that he has the future Iâve prepared for him.â
âOh, come on! Youâre telling me youâre going to listen to these bratsââ
âI am Mercy Stirpstredecim de Omnio, and I speak with the full authority of the Imperial Family,â said the boy in black. âAnd, given how this discussion has gone south so quickly, I hereby revoke the Imperial Charter of the Adventurerâs Guild to operate in Granavale County.â
âYouâll lose on appeal!â
âAfter which point, the easy pickings of the upper levels will have been conquered, and the potential for Granavale to become a Dungeon Town shall be lost. House Omnio will be lending aid to House Granavale to clear the upper levels of the Granavale Dungeon, with further negotiations to come,â said Mercy.
Mercyâs full name tickled Archmundâs brain. It was clearly Latinate in a way that seemed far too intentional to be coincidence â he could excuse the name âOmnioâ as a matter of linguistic convergence, but this was very obviously a Latin construction. And yet he had no idea what it meant.
âIâm afraid, good adventurer,â said Archmund, âthat you have overstayed your welcome at this negotiation. Weâd love it if you stayed for dinner, though!â
And he gave his most innocent smile.
The adventurer gave him a condescending look. âYouâll regret this,â he said. âAll of you.â
And he stormed out, servants directing him.
âThe Church,â said Mother Cera, who had been silently watching the proceedings, âcan provide as much aid as needed for ongoing defensive measures.â
âCera, that is most generous of you,â said the Lord Granavale.
âIt is no matter,â said Mother Cera. âWe love Granavale as much as you do and would hate to see it suffer.â
âI do wish to stress,â said Mercy, âthat the support of House Omnio is, at this current point in time, unconditional. You will have our aid without being obligated to our House in any way.â
âWhat are you getting out of this?â Archmund said.
âI beg your pardon?â
âWhy would you just help us?â Archmund said. He decided to play up the innocent child act. âEver since mother died, lots of people have offered to help, but they wanted her jewelry or our second house or our cows. If the Monsters got free and started killing us all, the Church would get killed too, but why are you helping us?â
âA stable Empire helps us all,â said Mercy, though his voice was a bit uneven. âAnd, well, I assume you know of the First Salvage Rights. Dungeon loot belongs to those who take it.â
âIf it isnât too much trouble,â said the Lord Granavale, stepping in gently, âCould I get that promise of the aid being unconditional in writing?â
Mercy swallowed. âOkay. But if you think this is a trick you know it doesnât matter, right? If we really wanted to hurt you we could just declare it void to the courts.â
âWhich would be plenty of time for us to strengthen our position one way or another,â said the Lord Granavale. âHouse Omnio understands how the game is played, and I would be stupid not to play it as well. You understand.â
âI share your trepidations, my lord,â said Mother Cera. âWhat good is staving off an eventual union with Omnio decades from now if itâs achieved by submitting to them today?â
âNeed I remind you that we are all loyal subjects of the Empire,â said Mercy crossly. âAnd donât think your blatant attempts to curry favor for the Church are going unseen.â
âAllow an old crone her jests,â said Mother Cera. âBut donât you worry about the Church. The High Priestesses and the Hierophants wonât want to dedicate any forces if they can help it, and theyâll bitch and moan until weâre all dead and Monsters are at the Holy City. But while I may be no spring chicken, I can bring plenty to bear when it comes to warding against a Dungeon.â
Negotiations went smoothly after that. The Venato merchant had few complaints: âThereâs always money to be made. For, ah, sophisticated customers, we can connect you with Gem appraisers and purchasers of high-value goods.â
The Lord Granavale wheedled a promise out of him to work through local merchants to keep the economy flowing, and unsurprisingly he agreed, no doubt seeking to make as many connections as possible.
It seemed everyone, sans the adventurers errant, would leave the negotiation satisfied.
âAnd one more thing, if you may,â said the Lord Granavale to Mercy.
âWhat?â
âMy son has had awfully few opportunities to speak with children his age. Would you be so kind as to spend some time with him before you depart?â
----------------------------------------
Archmundâs Journal:
Year 0, Day 95 (part 2)
Push-ups: see previous entry
Magic: itâs still lit
Writing this in the 5 minutes before I meet with Mercy Stirpsdecim de Omnio.
âMercyâ about captures the gist of his(?) name, but the local word isnât something thatâs commonly used as a name. A codename?
Not translating the last name (a la Tolkein). Itâs honest to god Latinate structure. âStirpsâ means something. Tredecim â thirteen? âDe Omnioâ â âof Omnioâ, but more of a Spanish or Italian construction than a Latin one (i.e. Leonardo da Vinci).
Did Alexander the Conqueror use Latin for secret notes and messages in the same way I use English?
Either way, not sure what to expect.
But if anyone can answer my questions, itâll be an Omnio agent.
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