âWeâSam and Iâwe landed in the same place.â Emma looked around at the roses, a puzzled expression on her face. âNot like this. Just forest.â
I didnât want to interrupt her by explaining my ability, so I just nodded.
âI was freaking out. Iâd been hiking andââ She shook her head. âSam was so kind. He talked me down from total panic. We looked at our messages together and then figured out our status sheets, talked about what classes we should take. Then this little green thing came charging in. I still had my bear spray on me, and after Iâd sprayed it, Sam, he picked it up and just smashed it against a tree. Maybe I should haveâ¦â She stopped talking and took a shaky breath.
âI guess I should have seen that he had a ruthless streak right then, but I didnât. Right then, what I saw was that heâd killed the thing trying to kill us, and I was grateful.â Her tears had stopped, but her voice was bleak.
âHe took a rogue class, said he wanted stealth, and I took ranger, âcause I wanted to stay the hell away from things trying to kill me. And then we set off exploring. We got the quest pretty quick, butââ
âQuest?â I interrupted. Iâd intended to listen patiently until she talked out her traumaâsupposedly thatâs good for reducing PTSDâbut if she had insight into what we were supposed to be doing here, I wanted to hear it. Preferably before something new attacked us.
âYeah, when you get to that big goblin camp?â She looked at me like, of course, I knew what she was talking about. Wasnât it obvious?
But I gestured at the dome. âWe havenât gotten too far.â
Emma frowned. âThereâs no way these flowers kept you safe from that lizard creature, though.â
âLizard creature?â I asked.
She gave a half-hearted chuckle. âItâs like⦠like a Komodo dragon on steroids. Not crazy fast, but it just keeps coming. Nothing we could do to it even made a dent.â
I remembered the broken branches Iâd seen with the Tracking skill while making my way back to the clearing. âI think I saw its tracks. Sort of low to the ground?â
âYeah, itâs not tall. But it spits some kind of venom and if you get hit⦠well, you donât want to get hit.â She shuddered.
Got it. Avoid getting hit by the venom-spitting lizard. I wanted to ask her how she knew, but the haunted look on her face kept me quiet. Her PTSD was looking inevitable.
She sighed. Picking up a stick, she poked at the fire. It was settling into a low burn, the flames dying down. She gestured toward one of the bigger pieces of wood Jack had hauled over and glanced at me. âMay I?â
âFine by me, but itâs really Jackâs fire.â I glanced toward the pit. Looting that goblin was taking him a while. âEverything okay, Jack?â
âYep,â he called back. âJust wondering if, ah, Emma, wants, ah, a little privacy? To, you know, get dressed?â
Emma glanced down at her perfectly presentable and completely reasonable sports bra, which covered a fair amount more than your average bikini, and smiled. A genuine smile. A nice smile.
âThanks, Jack,â she called out, as she reached for her t-shirt. She wrinkled her nose at the blood, but pulled it on anyway. She picked up the sweater, but held it knotted in her hands. âIf this was a real forest, itâd be so cold by now.â
âYeah, the temperature controls are a little weird. No bugs, either, which I am not complaining about.â
âThe fireâs still nice, though.â Emma set her sweater down, and added a log to the fire, the sparks crackling up into the sky.
Jack returned to the sanctuary. He held up a protein bar with a grimace. âChocolate peanut butter, so⦠could be worse.â
âCoulda been a shower wipe, too,â I said with a sigh. I waved at the roses and they wove themselves together again, sealing the sanctuary around us. Okay, that just didnât get old.
âSo about that quest,â I prompted Emma.
âOh, right.â Her eyes narrowed, moving back and forth like she was reading invisible text.
*Ding*
Participant Emma Chen is attempting to share a quest with you. Will you accept?
I didnât quite jump, but I definitely startled. With the exception of the perky mascot videos, the System hadnât spoken to me since that very first message. It was strange hearing a voice in my head.
Well, and even stranger to hear a voice in my head and believe that I should respond to it, instead of ignoring it.
For a second, I wavered. Did I really want creepy Santa Claus giving me orders? But did I really have a choice?
âUm, yes, please,â I said aloud.
Words appeared before my eyes.
Congratulations, Olivia!
You have joined an active quest linked to the primary objective of Challenge Scenario #004328.
Quest Briefing:
To prevent catastrophic ecosystem failure, emergency atmospheric enhancement protocols have been implemented. These protocols will rapidly increase your planetâs mana density via controlled dimensional rifts that allow free-flow mana transfer from higher-density environments, accelerating planetary stabilization.
These rifts are essential for planetary survival. They are also unstable, dangerous, and prone to incursions by hostile entities native to mana-rich zones.
This challenge scenario simulates a Tier 1 Rift Event. You and your fellow participants have already shown you have what it takes to protect your worldâthat's why you're here! This scenario will help courageous individuals like you develop essential rift management skills in a controlled environment.
This story has been taken without authorization. Report any sightings.
Courageous individuals? I looked at Jack, clearly also reading his messages, and Emma, currently staring into the fire, and Zelda, curled up in a ball and napping next to me. Out of the four of us, I thought maybe Zelda qualified. Jack was playing a game, and Emma and I were just trying not to die.
Objective:
1. Defeat the goblin faction currently occupying the stronghold.
2. Breach the Rift Control Chamber.
3. Locate and secure the Rift Core.
4. Restore the rift to stable, controlled status.
While this challenge scenario is a training simulation, the skills and experience you gain here will directly transfer to real-world rift management and survival scenarios. Your world needs capable defenders who can handle exactly these types of dimensional incursions!
Rewards: Performance metrics will determine post-scenario resource allocation. However, rewards may include:
* Enhanced personal capabilities and expanded skill development
* Priority access to advanced equipment and resource allocation
* Accelerated progression opportunities in system integration
* Qualification for specialized scenario participation
* Improved baseline statistics and ability selection options
Performance metrics. I really wanted to know what those were. Was this graded like a test? Did we have goals? Targets? Were they quantitative or qualitative? Did we get points for speed, efficiency, creativity? What good were metrics if we didnât get the rubric to go with them?
Important: All equipment and items acquired during scenario participation are demonstration models only and will not transfer to primary reality. Actual reward allocation will be determined upon scenario completion based on individual performance metrics.
I let out a pained groan. My shovel. My water bottle. My K9 Companion spatial pouch. Zelda's squeaky ball. My gum drops! None of them would come back to the real world with me.
Note: Individual reward packages will be customized based on demonstrated competencies and scenario performance. Exceptional participants may receive rare enhancement opportunities.
With my luck, the System was going to give me a package of seeds and a gardening skill. Not that the gardening hadnât come in handy, but still.
âOkay, so we have a goal.â Jack sounded enthusiastic. âTake out the goblin camp.â
âThe goblin stronghold,â I corrected him. I did not feel enthusiastic.
Maybe it was the exclamation points. This quest was like Uncle Sam pointing at me, a grim expression on his face, saying, âI want youâ¦â I couldnât help remembering that the first wave on D-day had the highest casualty rate. By a lot.
Beside me, Zelda gave a soft huff. She put her muzzle on my leg, and looked up at me. No words, but I felt the invitation, the offer of comfort, so I rubbed her ears while I considered the quest language.
Camp sounded feasible. Stronghold⦠did not.
âHow many goblins were in this stronghold?â I asked.
âA lot,â Emma replied.
âIs that ten? Twenty? A hundred?â Jack asked.
âCloser to the last, Iâm sure.â Emma poked the fire again. âWe didnât stick around long enough to count. We retreated pretty quick. We went back to our drop spot to figure out a plan, and ran into the big lizard thing. Itâs not fast. You can outrun it pretty easily. But you canât fight it.â
Her voice was a little less even as she continued, âSam thought it was probably designed to force us out of our comfort zones. As if the little goblins werenât enough. But if you wanted to just hide out⦠well, itâd be tough. While we were trying to get away from it, we stumbled across an older guy. That⦠he was already pretty badly injured, I think.â
She looked at me, just a quick fleeting glance, and then looked back at the fire.
I got the subtext. Theyâd led the lizard straight to an injured old man and the injured old man was how she knew about the venom. The details might keep her up at night, but they were irrelevant.
Jack got the subtext, too, because while I was trying to figure out the right words to say or maybe the right thing to doâshould I offer a hug?âhe sat down on the opposite side of the fire, cross-legged, and said, âNot your fault.â
She blinked, pressed her lips together, and swallowed hard, clearly fighting back tears.
I clicked my tongue. Zelda immediately woke up and looked at me. I patted the ground between Emma and me, then gave Zelda a little chin tilt to say I needed her over there, next to the stranger.
Zelda stood, stretched, then hopped over my legs. She nudged Emmaâs hand with her head, sticking her ears right where they could be properly scratched.
Emma choked back the sob, and scooped up Zelda in her arms, burying her face in the soft white fur.
Zelda gave me a tiny sideways glance that said as clearly as daylight, You owe me for this, and began licking Emmaâs face.
For the next several minutes we sat in silence, Jack and I both staring into the fire, thinking our own thoughts, while Zelda comforted Emma and Emma released the tiniest little bit of the trauma she was carrying around.
Finally, Emma heaved a sigh. She looked at me and said, âThank you,â with the depth of gratitude you give the doctors who tell you your loved one will live.
âShe accepts payment in cheese orâoh!â I remembered the beef jerky in the middle of my sentence, and pulled the bag out from my pouch. I took a nice big piece out and handed it to Zelda, who plopped down between Emma and I to work on it.
âBeef jerky?â I offered the bag to Emma.
âSave it for her,â Emma said, shaking her head. Her eyes were bright.
I held the bag out to Jack, and he shook his head, too, holding up his latest protein bar in explanation, so I tucked the jerky back into my pouch.
âCan you tell us anything more aboutâ¦â Jack started, keeping his voice gentle.
Emma gave a sharp nod. âI know a lot, actually. Thereâs a ranger skill that gave me a map.â She flicked a finger toward her temple, as if making sure we knew she didnât mean a piece of paper that was impossible to fold properly, but a System-generated map.
She took a moment to orient herself in our clearing, then pointed across the fire. âYou go that way, and you hit a, like a pretend wall. You can walk and walk and walk, but you donât get anywhere. Map never changes, youâre not really moving. Itâs the hamster wheel of forests.â
She pointed in the opposite direction. âThat way, you reach the goblin camp and you get a quest.â
Another ninety-degree turn and she was pointing toward the pit. âThat way, thatâs where the monsters come from.â
A one-eighty and she was pointing in the last cardinal direction. âWalk far enough that way and youâll find more goblins, but theyâre not coming for you. Theyâre headed for the next drop spot over. Twelve drop spots, all around the circle, like numbers on a clock.â
She shrugged and said, âIâm making a few assumptions. We didnât hit all twelve drops. Obviously, or we would have met you before. But after the lizard, we kept going, looking for allies. The next drop spot was empty, and the one after that is where we met Matt and Ari.â
âMatt had picked warrior and Ari was a mage, so we almost had the full set of classes.â She sort of half smiled, as if the memory didnât hurt as much as some of the others. As if thereâd been a moment when it felt like this might actually be fun.
âMatt wanted to go fight the goblins at the stronghold, but Sam wanted to look for more people to team up with. We found some, butââ She made a face.
âI donât know who attacked who first, I really donât, but they were psyched to kill us. After that, though, Matt convinced Samâconvinced all of usâthat it was just a simulation. A controlled environment. That death wasnât real here and that those two guys hadnât really just died. And that if we wanted to win big, we should do it on our own.â
In a voice so soft I could barely hear her, Emma said, âI guess Sam decided he wanted to win big. Maybe it was all Mattâs fault, in the end.â She wrapped her arms around herself for a moment, as if she were cold, before bunching up the sweater in her lap.
I hesitated, not sure what to say. Maybe some more Zelda therapy would help?
But Jack said briskly, âYouâll have to find them back in the real world and give them shit for their lousy choices.â