About twenty years ago there was a revolution in computer science. Information processing techniques took a huge leap forward. With developments in human biology, virtual reality, namely VR, was implemented ten years ago.
Currently, the world is filled with applications with various content for VR. One such application was the Northern Europe developersâ VRMMORPG,ãDemondalã. It was a realistic middle-ages fantasy type of MMORPG.
The game used the worldâs most prominent physics engine. All areas were Free PvP, and a player that dies drops all of their current items at the place of death (including their corpse). Playersâ actions did not unlock different abilities. Typical game elements such as player names, HP bars, so forth and so on, were missing. It felt rather cutting edge.
According to the developing company, âWe strived for the utmost limits of a fantastic reality.â
The line ãDemondalãproudly draws between itself and other VR games that focused heavily on game elements is its unimpeded VR simulation experience making it practically a real life simulator.
The in-game menu only contained three options: ãLogoutã,ãCall GMã, andãReal World Timeã. It should be easily understood just how realistic they were aiming for.
However, VR games that pursue the most realism are sadly, not accepted by everybody. ãDemondalãis a good example of that.
Unlike other games the severity of the system, specifically the combat, item creation, and no passive abilities, was too difficult for a typical person.
All in-game actions are plain, real life actions. Moreover, compared to other games it had a steep learning curve.
ãDemondalãâs active player count numbers a little over 20,000.
When considering that other online VR games have at least 50,000 active players, the disparity becomes apparent.
However, the âheroesâ, the oddballs, the cripples, and other unfortunates who seek out such a severe and real ãWorldãgather indiscriminately from all corners of the world. They gather in the worldâs toughest VRMMO, ãDemondalã.
Nogawake Iichi, better known as Kei in ãDemondalãis also one of the hopeless gamers that love that rotten world.
As Kei galloped on his horse he held his bow single-handed and said to Andrei, who was following him, ââ¦Even so, those guys from earlier sure had a lot of energy.â
It had already been about ten minutes since they repelled the brigands. The surrounding area changed from luscious hills to trees to sparse woods of varying trees. It was proof that they were approaching Keiâs stronghold, âWolvernâ.
They would reach Wolvern in another twenty minutes.
âYouâre rightâ¦. They were probably separate characters for roleplaying.â Andrei agreed. He sounded a little down, perhaps still depressed from the loss of the potions.
Unlike the sulking Andrei, Andreiâs horse walked lightly after being freed from its heavy load and fully healed by a potion.
Andrei sighed then shook his head as if trying to shake off the gloom and then continued, âAt the very least, their coordination wasnât nooby. That level of coordination takes quite a bit of practice.â
âYeah, their teamwork was admirable. If their archers had been better, we wouldâve been in trouble.â
âAnyhow, after the leader died they lost all coordination.â Andrei then frowned under his scarf and tilted his head slightly in puzzlement. ââ¦You know, they knew about me, but not about you? Are they from a different game?â
The number one for âNinjaâ style, and moreover one of the few saber wielders, Andrei was extraordinarily well-known. Kei wasnât as popular as him, but was a reasonably well-known player regardless.
He would be logged in for so long that people were saying, âIsnât he just living in this game?â One could say that he may as well have been a cripple. At a glance he was a battle maniac and master of mounted archery. Whatâs more is that he was one of ãDemondalãâs few known Japanese players.
âNo, it was most likely this thingâs fault.â In his left hand Kei held out the splendid vermillion composite bow.
In the world of ãDemondalãall items a player is carrying are dropped at the place of death. Running into thieves and brigands that are after such drops are an everyday occurrence.
For that reason, most players reinforce cheap practical armor. Players that use high class or even unique items regularly are extremely limited.
Kei was no exception. Both his weapons and his armor were usually slightly inferior to high grade equipment.
His favorite bow was large and especially hard to handle while on horseback, but in return it had good power and range. It was a strange longbow for mounted archers, but it was Keiâs trademark.
However, todayâs circumstances were different.
The vermillion composite bow.
A Wyvernâs wing tendon and a branch of an Elder Treant; two extremely valuable materials are used to make it. In ãDemondalãthere is no other bow that can compete with its power.
Kei requested this bow be made by a competent bow craftsman, and it had finally been finished. He had only just retrieved this gem from the seaside town âKiteneâ.
Its name was inscribed as ãDragon Stingerã.
The size was a little large for mounted archery, but it was smaller than what Kei was accustomed to. Using the bow wasnât a problem for him. Although, the draw strength of the bow was so high that other longbows couldnât even compare.
Of course, both the power and range were far from normal too.
At the practice rangeãDragon Stingerãâs arrow completely pierced through both sides of plate metal armor from 200 meters away.
So logically, within a 200 meter radius, it could even pierceãDragon Scalesã, which boasted the highest defense in the game. Hence the name, ãDragon Stingerã.
This one of a kind extraordinarily powerful, beautiful vermillion bow would likely overtake the longbow as Keiâs new trademark.
By the way, Kei still had materials left over. If he felt like it, he could make another two of these bows. Even while taking into account that it may be stolen, he could wield it without worry. So that was another reason why ãDragon Stingerã was a good bow to use.
âHis wooden shield was pretty shabby, but breaking it to pieces and even piercing through his armor was funny. That bow is pretty amazing.â
âYup, yup.â
Itâs not like Kei had made it himself, but he was pleased that Andrei complimented it openly.
âAs expected of Jap the Ripper⦠A suitable weapon for a death god, wouldnât you agree?â
ââ¦â
At Andreiâs teasing Kei suddenly turned gloomy.
âJap the Ripperâ. Out of Keiâs many nicknames it was most likely the best known.
The nickname stemmed from the famous murderer Jack the Ripper. Those who fought with Kei rarely survived, thus the name was given to him.
Kei was able to use powerful longbows from horseback with ease. He was leagues above other players in ability. Gauging the wind was a talent of his. His accuracy was unparalleled. Second-rate armor couldnât stop his arrows, assuring his prey would die.
Thus, he became known as âJap the Ripperâ.
He happened to be Japanese, so they changed it from Jack the Ripper to Jap the Ripper.
No one can say for sure who started it, but because of its simplicity it spread like wildfire, erasing his first nicknames like âStingerâ, âLarge Archerâ, and others. More recently he was starting to be called, âThe Japâ. The ones calling him so didnât mean it in a bad waythat much, but as a Japanese person being called âJapâ over and over didnât feel very good.
ââ¦I wish Iâd have a different nickname already,â Kei murmured a distant wish.
âYeahhh. A new nickname would be nice.â
Andrei somewhat nonchalantly agreed from behind with his arms folded.
Truthfully, since Kei got his hands on ãDragon Stingerãthe fatality rate of those who fought with him would increase ever more.
If he walked around with this bow regularly, the number of people aiming to steal from him would also rise. In other words, the number of victims will continue to rise.
Andrei secretly thought to himself, Wonât the Ripper nickname just spread even further?
Another ten minutes passed as they galloped on. After passing through the sparse woods they followed a small river upstream.
Directly in front of them, between the tall bare cliff sides lay the entrance to a gorge. The gorge was known as âWolvern Valleyâ.
It was a very convenient road that led toward the player-made village âWolvernâ. If they continued through the valley and up the path along the cliff, they should reach the village in a matter of minutes, exceptâ
ââ¦Fog?â
Kei knitted his brow in suspicion and pulled on the reins to stop his horse.
Fog.
The road that stretched from the gorge entrance to the other end faded completely into the white fog. The fog was thick as if milk mixed with the air, blocking their view.
Kei muttered, ââ¦Something feels off.â
âYeah. The weather isnât bad,â responded Andrei, looking up at the clear sky.
In the realistic ãDemondalã, the weather is also reproduced. The phenomenon known as fog isnât all that uncommon. But becausethe game is so realistic, it was incomprehensible as to why there would be fog now.
Andrei faced Kei and suggested, ââ¦ãIllusionary Fogã?â
Kei denied the idea with a shake of his head. âNo, I donât think so. Think about our magic resistance.â
ââ¦It shouldnât be this thick for us, huh.â
âYeah, at the very least, this canât be player-made. My sixth sense isnât reacting either,â said Kei while carefully observing their surroundings.
ãSixth Senseã. One of the few game elements in the realistic ãDemondalã. To the Japanese, describing it as âbloodlustâ would make it the easiest to understand. Simply put, it is a system where he would get the âchillsâ if he felt someone intending to attack him.
General illusions that donât cause any real harm are also considered âattacksâ.
âIf your sixth sense isnât reacting⦠then this isnât a magicianâs doing.â
Andrei brought his hand to his chin and hummed in thought.
Putting aside Kei fighting from long distances, he exceled at sensing bloodlust through ãPassive Senseã as well as suppressing his own bloodlust through ãStealth Senseã.
Even without the god-like passive ability to sense an attack from even the slightest bit of bloodlust, he could generally deal with surprise attacks. In return for being overly sensitive to bloodlust, it was hard to handle stimulating free-for-alls.
In any case, even Kei didnât feel any bloodlust coming from the fog.
âWell, if itâs a contract with something other than a fairy then itâs a different storyâ¦. For argumentâs sake, if it were a spell with no menace nor hostility then even I wouldnât be able to feel it.â Kei drew an arrow from his quiver as he asked, âDo you feel anything, Andrei?â
âNope. You know that Iâm no good with passives. If you donât understand it then thereâs no way I would.â
Andrei drew his saber from the scabbard on his back and shrugged his shoulders.
Other than using a saber for hand-to-hand combat, Andrei was a ninja who also excelled at sabotage, ambushes, and the like. His ãOffensive Senseãwhich overwhelms his opponent with bloodlust is the extreme opposite of its bloodlust suppressing friend, ãStealth Senseã.
Andrei who mixes up the âActiveâ and âStealthâ abilities alongside his sword, toys with his enemies in an ever-changing manner. He could cut through the very root of the battleâs rhythm and dominate the atmosphere.
But because this fighting style takes the initiative, Andrei didnât have many opportunities to use âPassivesâ. Furthermore, his ability to sense bloodlust is limited to meager levels.
Meaning, itâs only for top-class players. His ability at least wasnât comparable to that of Keiâs.
âBut, even so, I get that this fog is blatantly suspicious.â
âAgreed. What should we do about it?â
As far as Kei knew, there hasnât been any occurrence of fog in Wolvern Valley before. Including days with poor weather.
Although there have been events, items, new monsters or small story related updates that have been added without prior notification.
They thought that this fog might also part of something new.
ââ¦Taking a detour would be the safest choice.â
Andrei said in an incredulous voice, âItâll take another 30 minutes if we do, you know?â
The only other way to get to Wolvern would be to go around the cliff and then climb up the steep mountain road.
âThen letâs just charge through?â
âKei⦠Why do you gotta be so extreme?â
âHow many adventures have you been on? Youâre saying that even though you want to do it?â
âHeh, pretty much. Iâve got nothing to fear now that Iâve lost most of my potions!â
Andrei proudly stuck his chest out masochistically, but tilted his head and said, âBut is it all right? In the worst case, that bowâ¦â
âOf course I donât want to lose it, but I have the materials for another. Besides, the next time something bad happens Iâm going to leave you behind and run.â
âYou ass,â joked Andrei as he raised his saber. A smile floated onto Keiâs face and he pretended to run away on his horse.
âWell, letâs check it out a little, partner.â
âLetâs.â
The two entered the fog with smiles.