Translator: Atlas Studios Editor: Atlas Studios
When Sherlock was planning the excavation of Eternal Kingdom, he used the Dungeon Core as the origin. In the southern direction, the regional blocks were connected to form a tunnel. In the direction opposite the Dungeon Core Main Hall, there was a two-hundred-meter wide tunnel that was used as a central tunnel.
The two-hundred-meter tunnel looked more like a plaza since the length was less than a hundred meters.
Though the gamers worked day and night over the course of a month, excavating, carrying bricks, and leveling ground and walls, Sherlockâs priority was to create functional rooms or regional blocks.
For example, Food Storage, a Goods Warehouse, Seedbeds, a Carpenter Workshop, Training Grounds, and the gamersâ Residential Area.
The space behind the Dungeon Core Main Hall could be developed, and there was a tunnel leading to the outside world.
Developing a Dungeon wasnât merely about excavation. Sherlockâs plan wasnât like that.
His goal was to become the greatest Devil King of all time and construct the grandest Dungeon.
He had to construct an Underworld focal point that could sustain millions of creatures, massive wealth, and a notable reputation!
Proper Dungeon planning was crucial to his goal.
Sherlockâs original plan for the gamersâ Residential Area was to let them build a pigeon-type house that could hold a bed and a private storage box. That would suffice. What else would the gamers want?
Combining the private lands in order to build a large mansion? Were they expecting to decorate the mansion with furniture, grand doors, independent gardens, balconies, and a swimming pool?
âI can understand Lord Sherlockâs concern. If we donât restrict the gamersâ activities, they will construct illegal buildings and affect the future development of the Dungeon,â Bru said as Sherlock walked to the Residential Area.
âThese gamers are able to accept the harsh environment and benefits. Their only desire is to have as large a house as possible with furniture, grand doors, independent gardens, balconies, and swimming pools. Why donât we accede to their desires and let them combine the lands and construct their dream home or even high rise buildings? Lord Sherlock wonât have any losses, and it will satisfy their needs.â
âYouâre right... but they have gone too far this time.â
Sherlock had arrived at the Residential Area. When he saw the house, he couldnât describe how he felt.
Sherlockâs original planned Residential Area had wide paths surrounding the two hundred square meters of space. Walls were constructed at the perimeter of the empty space, and within the walls, there were tens of Goblins who were lying all over the place and sleeping peacefully. They didnât react to Sherlockâs presence.
Sherlock wasnât unhappy with the sleeping Goblins or the surrounding walls. He was unhappy with the construction diagram drawn on the walls using stones.
On the construction diagram was a 3D building with many 2D diagrams that were professionally drafted. Even the length was denoted on every line. There was a thickened line on the wall with the wordsâHeavy Duty Wall.
The diagram depicted a single-story building that occupied the two hundred square meters. The top part of the building was like the shape [å¸] that was inverted. The protruded floors were designed to integrate into the sides of the wall. The space above the ten-meter pathway that was designated by Sherlock was occupied by the building.
There was a basement below the building that had the same shape [å¸]. The protrusion was as high as the first storey.
One of the [å¸] was inverted and joined with the other at the protrusions. The protrusions became the connectors.
The final shape looked like a standing dumbbell.
On the top part of the plan was the word âDreamâ, while the bottom was filled with gamersâ signatures carved with stone.
There was a pile of wall body at the perimeter. Chisels, hammers without handles, pickaxes, small tools that had Spider Silk twirled around stones, various kinds of rocks, grassroots items, Ore Stones, and all sorts of tools were placed neatly by the side.
The hundred Beta Gamers were serious!
âThere are civil engineering students in this batch of gamers, and they are good! The diagrams are professional.â
Bru didnât know why he said that.
âWhy are the chisels and hammers used in missions placed here?â Sherlock frowned and asked.
Sherlock remembered that the chisels and the hammers were loaned out during missions. After completing the missions, the gamers were to return the tools.
The gamers not only used the tools to complete missions, but they also used them to construct their own houses.
âIâll check the server statistics and check historical records...â Bru was puzzled and started checking. Ten seconds later, Bru said, âAfter gamers accepted their missions, they stalled them and used the mission tools to construct their house. Tsk, these horrible standing apes took advantage of loopholes.â
Bru seemed to be praising the gamers. Sherlock, on the other hand, wanted them to be more manageable. He didnât want them taking advantage of loopholes. He didnât want them to build nice houses. Instead, developing Eternal Kingdom should be their first priority. Was the pigeon-type housing not sufficient?
Sherlock thought for a while and felt he needed to amend the mission mechanics. He said to Bru, âBru, retrieve all the chisels, pickaxes, and hammers. Leave the tools of the gamers alone. Cancel all the current missions and update them with an additional time restriction. Missions not completed within the time limit will have the rewards halved. Missions that take more than two times the time limit will have a Reputation Points penalty. Those who cancel their construction missions will have a Reputation Points penalty.â
âIf we implement the changes, wonât it increase the burden on the gamers? Lord Sherlock has to empathize with their desire to build their homes,â Bru said with concern after some pondering.
âI havenât finished yet. Weâll add a tool rental service, with a week as the rental period. The gamers can rent the tools from Simba by using their Reputation Points and coins. Each gamer is limited to a set of tools,â Sherlock said.
âIn this way, the gamers wonât make use of my valuable resources to build their house while slacking on their assigned missions. Iâm a reasonable Devil. If they wish to build their homes, they have to develop the Dungeon first. After earning Reputation Points and coins, they can use them to rent the tools for their own construction. This forms a positive feedback loop!â
âLord Sherlock, what about the combining of private lands by the gamers? Should we enforce new rules?â Bru asked.
âItâs not necessary. Since they like to build large houses, let them be. Buildings with protrusions are not allowed as they are ugly. High rise buildings and basements are not allowed. If they really want to have them, charge them accordingly. The size and shape of the buildings have to stay within the restricted perimeter. We will limit buildings to three levels above and below the ground. Iâll publish everything in an addendum.â
Sherlock waved at the wall with the diagrams and added the following words to itââWork Hardâ.
The words âWork Hardâ appeared next to âDreamâ. Looking at the words, Sherlock sighed.
Of course, if they really want to build private villas, once the Dungeon is fully developed, they can do so with Reputation Points and coins! They can build dumbbell-shaped houses or even Beetlemon shaped houses. I have no qualms about that as long as they can afford them!
Ai, Iâm so generous, just, and compassionate. Iâm the shame of the Devils!