Translator: Atlas Studios Editor: Atlas Studios
A Large Lizard that was covered with tough gray skin crawled on the nearby swamp as it drank mud.
It lifted its head suddenly.
The Lizardâs head looked around as its large nostrils took in two deep breaths. It didnât discover anything and lowered its head to drink mud noisily.
A few Goblins and Gnomes were hiding behind a pile of rocks behind the Lizard. Two more Gnomes came up slowly and joined them.
All of them kept very quiet. In order to prevent their odor from exposing them, they stood at the wind gap. To make their movements stealthy, they removed their metal shoes and walked barefoot in the swamp.
A Longbow was readied, and the bowstring was pulled taut, which gave off a faint sound.
A Gnome ran off nervously and stepped on a rock that emitted a tell-tale noise.
âHoo Loo?â The drinking Large Lizard was alerted and fled.
âGosh! Why did you run? Youâve scared the monster away!â the Gnome with the Longbow shouted unhappily.
âYou silly dude. You forgot how I died last time?â
âStop bickering. Letâs give chase!â
A group of Goblins and Gnomes chased after the Large Lizard.
The Large Lizard continued to escape. There were two other Large Lizards on a nearby hilltop. The Large Lizard didnât think and ran over to its companions. It wasnât aware of the traps being set along the way.
âHua La!â
A few rocks tied with Killer Vines and Spider Silk Rope shot out. The rope brought a huge net that extended over and covered the Large Lizard.
The Large Lizard was caught unaware and roared angrily. Its huge claws and razor-sharp teeth tore at the net.
The net was torn in several places.
On the hilltop, the two Large Lizards that were sprawled on the ground stood up.
They werenât Large Lizards but two Gnomes covered with Large Lizard Skins.
âFire the arrows!â a Gnome yelled, and several arrows flew from the hilltop in a beautiful arc towards the struggling Large Lizard.n/ô/vel/b//in dot c//om
âWhooshâ!â
The arrows pierced the ground around the struggling Large Lizard.
âGosh! Iâve said that Longbows are of no use, and the arrows were wasted!â
âI thought you would miss with guns. I didnât expect it to be the same with arrows. No, I have to take screenshots for the forum. Itâs hilarious.â
âAttack quickly while the Large Lizard is still trapped by the net! D*mn! My net has been bitten to pieces!â
A group of Goblins and Gnomes was shouting on high ground. Then, a group of Goblins and Gnomes screamed as they charged out haphazardly.
A group of Goblins and Gnomes who were following behind also saw the charging Goblins and Gnomes.
Two groups of gamers looked at each other and slowed down. Then they picked up speed again.
âGosh! Theyâre the worthless bums from Dragon Raja!â
âBro, kill them! Theyâre the scoundrels from the Meat Vegetable Rice Alliance!â
The two groups of gamers sandwiched the trapped Large Lizard and fought in a mess.
...
A large stone slab leaned against the wall of the Dungeon Lord Main Hall.
A large map was engraved on the stone slab.
âEntrance No. 2â was written at the bottom, âMarsh Inkspewer Townâ was written in the middle, and âLarge Lizards Swampâ was written at the top.
On the map, there were details of the gamersâ routes from the past ten days.
There were indications of precipices, cliffs, and abysses on the map. The places that werenât explored were left empty.
The gamers would avoid big groups of ten or more Large Lizards while they hunted for those single Large Lizard.
A winding tunnel indicated the way from Entrance No. 2 to Marsh Inkspewer Town. The journey took about an hour, though it was faster riding the Darting Birds.
On the map, there were three explored Dire Wolf habitats, five Underground Spidersâ Lairs, and other strange creaturesâ gathering places. As the small creatures werenât given official names, the gamers gave them annotations.
Besides the map, after hunting the Large Lizards for half a month, the gamers gained the wisdom to fight the Large Lizards.
The most popular post on the Large Lizard Strategy Guide was by NotWearingPants a few days ago.
[Strategy Guide: Things To Note When Hunting Large Lizards]
âHello everyone, Iâm NotWearingPants (à¹âáâ à¹)
Take a good look at Missy Succubus Evelynn.
(Picture)
The modeling is extremely beautiful!
I will discuss the things to take note of when hunting Large Lizards.
These are the pictures of a Large Lizard:
(Picture) (Picture)
These are the main points:
1: The Large Lizardâs speed and reaction are faster than us Goblins and Gnomes. Donât fight the Large Lizards directly.
2: If there are ten Large Lizards, flee quickly. If youâre fast enough, you might survive.
3: The best place to hunt for Large Lizards is the small swamp. Sometimes, a single Large Lizard may appear. Its alertness is at the lowest when itâs drinking mud.
4: Take note of the wind gap. Stand at the wind gap so that the acute sense of smell of the Large Lizards will not pick up our scents! Baidu the wind gap if youâre not familiar.
5: Those who are good hunters can bring along nets or simple traps. For methods to create traps, refer to Hemp Rope Technologyâs posts. I am attaching some pictures:
(Picture)...
These traps were made by the members of the veteran gamersâ Guild. Arenât they impressive?
6: The Bladder Bombs are great killing devices. However, if you want intact Large Lizard Skins and other materials, do not use Bladder Bombs! It is a hard-earned lesson.
7: Killing Large Lizards is best done using long-range weapons. I know I am irresponsible for saying that. Let the hunters prepare a Short Bow and a Longbow. After killing team members, the archers gain experience too. (For Bow Level)
8: With good bow proficiency, itâs possible to kill a single Large Lizard without any casualties. Though I am reluctant to acknowledge that our Guild member Sylvanas has done this meritorious feat.
After using more than a hundred arrows, the scene was awesome, like âUnlimited Arrows!â Take a look at this picture.
(Picture)
9: Donât gather too many gamers. If there are too many gamers, even if there are no scents, the Large Lizards can still discover the gamers. Perhaps itâs related to their sensitive hearing. We havenât confirmed this.
10: Donât think of participating in close combat with the Large Lizards. The fully armed Arthur tried it but was annihilated.
The difficulty isnât any lower than challenging a male lion in reality.
The above-mentioned are our summarized strategies. If you have other suggestions, please reply to this post.
The items from the Marsh Inkspewers are good stuff, like backpacks that have greater capacity than Mufasaâs Bone Backpacks. The most important factor is that itâs sturdy!
My mom wonât need to worry about my backpack having a hole!
Iâll talk about other stuff. Please ensure that the members in the Guilds are good. Donât attack other gamers in a bid to go after a single Large Lizard. I donât care about your Guild feud. Rein in your Guild members, and donât antagonize other gamers. âDungeonâ is not your typical online game in which you can do whatever you want if you are rich.
Even if you obtain an extra Large Lizard, you will only gain a few Reputation Points and materials, which are just digits. Are you going to spoil the experience of other gamers because of these digits? Be a human.
If such an incident is encountered, everyone should file a complaint on the forum. Unless you stay in the Dungeon forever, the veteran gamers will kill you until you quit the game.â